Archives for posts with tag: rendering

Liquid is a tool for translating Maya scenes into another renderer’s scene description. Various RenderMan-compliant renderers are supported : PrMan, 3Delight, Air, Pixie, and Aqsis.

Project Page: http://sourceforge.net/projects/liquidmaya/
Language: C++, MEL
Platform: Linux, Windows, OS X
License: Mozilla Public License
Sponsor: Weta

Field3D is an open source library for storing voxel data. It provides C++ classes that handle storage in memory, as well as a file format based on HDF5 that allows the C++ objects to easily be written to and read from disk. While the supplied C++ classes map directly to the underlying file format, it is still possible to extend the class hierarchy with new classes if needed. (more…)

Home Page: http://opensource.imageworks.com/?p=field3d
Project Page: http://code.google.com/p/field3d/
Language: C++
Platform: Linux, Windows, OS X
License:

BSD


Sponsor: Sony Imageworks