Archives for posts with tag: rendering

A RenderMan Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.  RmanConnect is based on a simple Client/Server model, suitable for rendering to/from a variety of applications. The TCP/IP interface code is handled using the Boost.Asio library. The display driver will theoretically build using any RenderMan-compatible renderer but the included CMake build script assumes you have 3Delight installed.

Home Page: http://danbethell.github.com/rmanconnect/
Project Page: http://github.com/danbethell/rmanconnect
License: New BSD

Blender is an integrated application that enables the creation of a broad range of 2D and 3D content.  Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package.  Through its open architecture, Blender provides cross-platform interoperability, extensibility, a small footprint, and a tightly integrated workflow.

Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality videos, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.

Originally developed by the company ‘Not a Number’ (NaN), Blender now is continued as ‘Free Software’, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.

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Home Page: http://www.blender.org/
Project Page: http://www.blender.org/development/
Language: C, Python
Platform: Windows, Mac OS X, Linux, FreeBSD 5.4 (i386), Sun Solaris 2.8 (sparc)
License: GNU GPL

The HOT is a collection of dso’s and an OTL for rendering deep ocean waves using the algorithms of Jerry Tessendorf described in the SIGGRAPH 2004 course notes. The dso’s implement a SOP for displacing geometry and VEX functions functions for use in various Houdini contexts. The OTL contains a VOP that wraps the vex function.

Project Page: http://code.google.com/p/houdini-ocean-toolkit/
Language: C++, VEX
Platform: Linux, Windows, OS X
License: GNU General Public License v2

Pixie is an open source RenderMan renderer for generating photorealistic images. You can compile Pixie on Windows (using Visual Studio 2005), Linux and on OSX (using XCode or unix style configure script). (more…)

Home Page: http://www.renderpixie.com/
Project Page: http://sourceforge.net/projects/pixie/
Language: C, C++
Platform: Linux, Windows, OS X, all POSIX OSes
License: LGPL

Affogato is a plugin for Avid’s Softimage XSI 3D animation package. It links XSI with high-end 3D renderers. It allows a great level of customization to fit into contemporary VFX pipelines. Currently Affogato only supports RenderMan-compliant renderers. It was originaly developed by Moritz Moeller at Rising Sun Pictures.

Project Page: http://sourceforge.net/projects/affogato/
Language: c++
Platform: Linux, Windows
License: LGPL
Sponsor: Rising Sun Pictures