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	<title>openSourceVFX.org &#187; polygons</title>
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		<title>OpenFlipper</title>
		<link>http://opensourcevfx.org/2010/04/openflipper/</link>
		<comments>http://opensourcevfx.org/2010/04/openflipper/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 20:44:38 +0000</pubDate>
		<dc:creator>Philippe Leprince</dc:creator>
				<category><![CDATA[Untested]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[polygons]]></category>

		<guid isPermaLink="false">http://opensourcevfx.org/?p=450</guid>
		<description><![CDATA[OpenFlipper is an OpenSource multi-platform application and programming framework designed for processing, modeling and rendering of geometric data.  Currently supported platforms are Windows, MacOS X and Linux. Using OpenMesh a variety of file formats are supported ( off, obj, ply, &#8230; ). Additionally OpenFlipper provides a highly flexible interface for creating and testing own geometry [...]
<p class='projectfields'><strong>Home Page</strong>: <a href='http://openflipper.org'>http://openflipper.org</a><br/><strong>Language</strong>: C++<br/><strong>Platform</strong>: Linux, Windows, OS X<br/><strong>License</strong>: GPL v3<br/></p>]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">OpenFlipper is an OpenSource multi-platform  application and programming framework designed for processing, modeling  and rendering of geometric data.  Currently supported platforms are  Windows, MacOS X and Linux. Using <a href="http://www.openmesh.org/" target="_blank">OpenMesh</a> a variety of file formats are supported (  off, obj, ply, &#8230; ).</p>
<p style="text-align: justify;">Additionally OpenFlipper provides a highly flexible  interface for creating and testing own geometry processing algorithms. A  powerfull scripting language can be used to access all parts of  OpenFlipper and modify geometry or the user interface at runtime.</p>
<p style="text-align: justify;">For more information about OpenFlipper and its  features take a look at the <a href="http://www.openflipper.org/index.php?id=238">Introduction page</a>.</p>

<p class='projectfields'><strong>Home Page</strong>: <a href='http://openflipper.org'>http://openflipper.org</a><br/><strong>Language</strong>: C++<br/><strong>Platform</strong>: Linux, Windows, OS X<br/><strong>License</strong>: GPL v3<br/></p>]]></content:encoded>
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		<title>OpenMesh</title>
		<link>http://opensourcevfx.org/2010/04/openmesh/</link>
		<comments>http://opensourcevfx.org/2010/04/openmesh/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 20:36:16 +0000</pubDate>
		<dc:creator>Philippe Leprince</dc:creator>
				<category><![CDATA[Untested]]></category>
		<category><![CDATA[data-structure]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[mesh]]></category>
		<category><![CDATA[polygons]]></category>

		<guid isPermaLink="false">http://opensourcevfx.org/?p=447</guid>
		<description><![CDATA[OpenMesh is a generic and efficient data structure for representing and manipulating polygonal meshes. OpenMesh is developed at the Computer Graphics Group, RWTH Aachen . It is funded by the German Ministry for Research and Education ( BMBF). It was designed with the following goals in mind : Flexibility : provide a basis for many [...]
<p class='projectfields'><strong>Home Page</strong>: <a href='http://openmesh.org'>http://openmesh.org</a><br/><strong>Language</strong>: C++<br/><strong>Platform</strong>: Linux, Windows, OS X<br/><strong>License</strong>: GNU GPL and LGPL<br/></p>]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">OpenMesh is a generic and efficient data structure  for representing and manipulating polygonal meshes. OpenMesh is  developed at the<a title="Opens internal link in current window" href="http://www.openmesh.org/index.php?id=1" target="top"> Computer Graphics Group, RWTH Aachen </a>. It  is funded by the German Ministry for Research and Education ( <a title="Opens external link in new window" href="http://www.bmbf.de/" target="top"> BMBF</a>).<br />
It was designed with the following goals in  mind :</p>
<ol>
<li style="text-align: justify;">Flexibility : provide a basis for many different  algorithms without the need for adaptation.</li>
<li style="text-align: justify;">Efficiency :  maximize time efficiency while keeping memory usage as low as possible.</li>
<li style="text-align: justify;">Ease  of use : wrap complex internal structure in an easy-to-use interface.</li>
</ol>

<p class='projectfields'><strong>Home Page</strong>: <a href='http://openmesh.org'>http://openmesh.org</a><br/><strong>Language</strong>: C++<br/><strong>Platform</strong>: Linux, Windows, OS X<br/><strong>License</strong>: GNU GPL and LGPL<br/></p>]]></content:encoded>
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