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	<title>openSourceVFX.org &#187; plugin</title>
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	<link>http://opensourcevfx.org</link>
	<description>A directory of Open-Source projects for the VFX community</description>
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		<title>OpenFX</title>
		<link>http://opensourcevfx.org/2010/09/openfx/</link>
		<comments>http://opensourcevfx.org/2010/09/openfx/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 21:56:17 +0000</pubDate>
		<dc:creator>Philippe Leprince</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[plugin]]></category>

		<guid isPermaLink="false">http://opensourcevfx.org/?p=520</guid>
		<description><![CDATA[OpenFX is an open standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports the standard. This avoids the current per application fragmentation of plug-in development and support, which causes much heartache to everyone, plug-in developers, application developers and end users alike The core aims of [...]
<p class='projectfields'><strong>Home Page</strong>: <a href='http://openfx.sourceforge.net/'>http://openfx.sourceforge.net/</a><br/><strong>Project Page</strong>: <a href='http://sourceforge.net/projects/openfx/'>http://sourceforge.net/projects/openfx/</a><br/><strong>Language</strong>: c++<br/><strong>Platform</strong>: Linux, OS X, Windows<br/><strong>License</strong>: <a href="http://www.opensource.org/licenses/bsd-license.php" target="_blank">BSD</a><br/><strong>Sponsor</strong>: The Foundry, Autodesk, Gen-Arts, FilmLight, Assimilate, Re-Vision Effects<br/></p>]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><span style="font-weight: normal; font-size: 13px;">OpenFX is an open standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports the standard. This avoids the current per application fragmentation of plug-in development and support, which causes much heartache to everyone, plug-in developers, application developers and end users alike</span></p>
<p style="text-align: justify;"><span style="font-weight: normal; font-size: 13px;">The core aims of OpenFX were established early on, these are&#8230;</span></p>
<ul style="text-align: justify;">
<li>to develop a standard for writing visual effects plug-ins,</li>
<li>to develop that standard with a broad consensus within the industry,</li>
<li>have that standard be vendor and operating system neutral,</li>
<li>have that standard be sufficiently flexible that it supports a wide range of visual effects systems, from editors to compositors.</li>
</ul>
<p style="text-align: justify;">Subsidiary aims are,</p>
<ul style="text-align: justify;">
<li>have the standard be expandable to other areas in the future, for example sound plug-ins or image i/o plug-ins,</li>
<li>have any expansion of the standard be done in such a manner so that hosts can easily support plug-ins using differerent versions of the API,</li>
<li>have plug-ins written to the standard be tunable to the host system they are running on,</li>
<li>allow hosts to provide extra custom functionality to plugins that wish to use it.</li>
</ul>

<p class='projectfields'><strong>Home Page</strong>: <a href='http://openfx.sourceforge.net/'>http://openfx.sourceforge.net/</a><br/><strong>Project Page</strong>: <a href='http://sourceforge.net/projects/openfx/'>http://sourceforge.net/projects/openfx/</a><br/><strong>Language</strong>: c++<br/><strong>Platform</strong>: Linux, OS X, Windows<br/><strong>License</strong>: <a href="http://www.opensource.org/licenses/bsd-license.php" target="_blank">BSD</a><br/><strong>Sponsor</strong>: The Foundry, Autodesk, Gen-Arts, FilmLight, Assimilate, Re-Vision Effects<br/></p>]]></content:encoded>
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		<title>Cinepaint</title>
		<link>http://opensourcevfx.org/2010/01/cinepaint/</link>
		<comments>http://opensourcevfx.org/2010/01/cinepaint/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 22:09:00 +0000</pubDate>
		<dc:creator>Philippe Leprince</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[image-editing]]></category>
		<category><![CDATA[image-processing]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[playback]]></category>
		<category><![CDATA[plugin]]></category>

		<guid isPermaLink="false">http://opensourcevfx.org/?p=379</guid>
		<description><![CDATA[CinePaint is a deep paint image retouching tool that supports higher color fidelity than ordinary painting tools available for Linux, FreeBSD, Mac OS X and Windows. Support for 8-bit, 16-bit and 32-bit color channels of deep paint. High fidelity image file types such as DPX, OpenEXR and 16-bit TIFF. High Dynamic Range. Onion-skinning. Flipbook. Movie [...]
<p class='projectfields'><strong>Home Page</strong>: <a href='http://www.cinepaint.org/'>http://www.cinepaint.org/</a><br/><strong>Project Page</strong>: <a href='http://sourceforge.net/projects/cinepaint/'>http://sourceforge.net/projects/cinepaint/</a><br/><strong>Language</strong>: C<br/><strong>Platform</strong>: Linux, Windows, OS X, BSD<br/><strong>License</strong>: <a href="http://sourceforge.net/softwaremap/trove_list.php?form_cat=15">GNU  General Public License (GPL)</a><br/></p>]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">CinePaint is a deep paint image retouching tool that supports higher color fidelity than ordinary painting tools available for Linux, FreeBSD, Mac OS X and Windows.</p>
<p style="text-align: justify;">
<ul>
<li style="text-align: justify;">Support for 8-bit, 16-bit and 32-bit color channels of deep           paint.</li>
<li style="text-align: justify;">High fidelity image file types such as DPX, OpenEXR  and 16-bit           TIFF.</li>
<li style="text-align: justify;">High Dynamic Range.</li>
<li style="text-align: justify;">Onion-skinning.</li>
<li style="text-align: justify;">Flipbook. Movie playback of short sequences of images  in           RAM.</li>
<li style="text-align: justify;">Color Management System. CinePaint uses LittleCMS.</li>
<li style="text-align: justify;">Gallery-quality printing. B&amp;W photographs have  only one           color channel and degrade quickly when manipulated as 8-bit  images.           CinePaint has higher fidelity and offers a 16-bit printing  path           to the print-head using GutenPrint.</li>
</ul>

<p class='projectfields'><strong>Home Page</strong>: <a href='http://www.cinepaint.org/'>http://www.cinepaint.org/</a><br/><strong>Project Page</strong>: <a href='http://sourceforge.net/projects/cinepaint/'>http://sourceforge.net/projects/cinepaint/</a><br/><strong>Language</strong>: C<br/><strong>Platform</strong>: Linux, Windows, OS X, BSD<br/><strong>License</strong>: <a href="http://sourceforge.net/softwaremap/trove_list.php?form_cat=15">GNU  General Public License (GPL)</a><br/></p>]]></content:encoded>
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		<title>RmanConnect</title>
		<link>http://opensourcevfx.org/2010/01/rmanconnect/</link>
		<comments>http://opensourcevfx.org/2010/01/rmanconnect/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 06:09:54 +0000</pubDate>
		<dc:creator>Larry Gritz</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[renderman]]></category>

		<guid isPermaLink="false">http://opensourcevfx.org/?p=274</guid>
		<description><![CDATA[A RenderMan Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.  RmanConnect is based on a simple Client/Server model, suitable for rendering to/from a variety of applications. The TCP/IP interface code is handled using the Boost.Asio library. The display driver will theoretically build using any RenderMan-compatible renderer but the included CMake [...]
<p class='projectfields'><strong>Home Page</strong>: <a href='http://danbethell.github.com/rmanconnect/'>http://danbethell.github.com/rmanconnect/</a><br/><strong>Project Page</strong>: <a href='http://github.com/danbethell/rmanconnect'>http://github.com/danbethell/rmanconnect</a><br/><strong>License</strong>: New BSD<br/></p>]]></description>
			<content:encoded><![CDATA[<p>A RenderMan Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.  RmanConnect is based on a simple Client/Server model, suitable for rendering to/from a variety of applications. The TCP/IP interface code is handled using the Boost.Asio library. The display driver will theoretically build using any RenderMan-compatible renderer but the included CMake build script assumes you have 3Delight installed.</p>

<p class='projectfields'><strong>Home Page</strong>: <a href='http://danbethell.github.com/rmanconnect/'>http://danbethell.github.com/rmanconnect/</a><br/><strong>Project Page</strong>: <a href='http://github.com/danbethell/rmanconnect'>http://github.com/danbethell/rmanconnect</a><br/><strong>License</strong>: New BSD<br/></p>]]></content:encoded>
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