Archives for posts with tag: plugin

OpenFX is an open standard for visual effects plug-ins. It allows plug-ins written to the standard to work on any application that supports the standard. This avoids the current per application fragmentation of plug-in development and support, which causes much heartache to everyone, plug-in developers, application developers and end users alike

The core aims of OpenFX were established early on, these are…

  • to develop a standard for writing visual effects plug-ins,
  • to develop that standard with a broad consensus within the industry,
  • have that standard be vendor and operating system neutral,
  • have that standard be sufficiently flexible that it supports a wide range of visual effects systems, from editors to compositors.

Subsidiary aims are,

  • have the standard be expandable to other areas in the future, for example sound plug-ins or image i/o plug-ins,
  • have any expansion of the standard be done in such a manner so that hosts can easily support plug-ins using differerent versions of the API,
  • have plug-ins written to the standard be tunable to the host system they are running on,
  • allow hosts to provide extra custom functionality to plugins that wish to use it.

Home Page: http://openfx.sourceforge.net/
Project Page: http://sourceforge.net/projects/openfx/
Language: c++
Platform: Linux, OS X, Windows
License: BSD
Sponsor: The Foundry, Autodesk, Gen-Arts, FilmLight, Assimilate, Re-Vision Effects

CinePaint is a deep paint image retouching tool that supports higher color fidelity than ordinary painting tools available for Linux, FreeBSD, Mac OS X and Windows.

  • Support for 8-bit, 16-bit and 32-bit color channels of deep paint.
  • High fidelity image file types such as DPX, OpenEXR and 16-bit TIFF.
  • High Dynamic Range.
  • Onion-skinning.
  • Flipbook. Movie playback of short sequences of images in RAM.
  • Color Management System. CinePaint uses LittleCMS.
  • Gallery-quality printing. B&W photographs have only one color channel and degrade quickly when manipulated as 8-bit images. CinePaint has higher fidelity and offers a 16-bit printing path to the print-head using GutenPrint.

Home Page: http://www.cinepaint.org/
Project Page: http://sourceforge.net/projects/cinepaint/
Language: C
Platform: Linux, Windows, OS X, BSD
License: GNU General Public License (GPL)

A RenderMan Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.  RmanConnect is based on a simple Client/Server model, suitable for rendering to/from a variety of applications. The TCP/IP interface code is handled using the Boost.Asio library. The display driver will theoretically build using any RenderMan-compatible renderer but the included CMake build script assumes you have 3Delight installed.

Home Page: http://danbethell.github.com/rmanconnect/
Project Page: http://github.com/danbethell/rmanconnect
License: New BSD