Archives for posts with tag: c++

 

OpenSequencePlayer, aka Duke, is a basic opensource high resolution image sequence player dedicated to visual effects and post-production companies.

Duke relies on a plug-in system for input formats (some are provided by OpenImageIO, others are dedicated plug-ins like JPEG or DPX), so it covers most of the image sequences needed by everyday VFX checking on Linux®, Windows® and Mac OSX® platforms.
Other components are based on generic libraries and proven technologies like OpenGL, Cg and Protocol Buffer.

Duke’s built-in lookahead file cache ensures stable playback for either direct from disk or RAM sources.
Duke’s modular engine enables color corrections and playlist management facilities as well as a timeline, or forthcoming features like 3D stereo, split screen, …

Home Page: http://opensource.mikrosimage.eu/duke.html
Project Page: https://github.com/mikrosimage/duke
Language: c++
Platform: Linux Windows OSX
License: Modified BSD
Sponsor: Mikrosimage

OpenBatchIO, aka Tuttle

TuttleOFX is an open source image sequences processing frameworkmade up of :

  • a set of plugins to read and write professional VFX image formats and to perform various image processings (color corrections, filters, video compression, …)
  • a set of command line tools called Sam to browse, copy, move, delete and batch process the aforementioned plugins.

OpenFX Architecture

  • The aim of TuttleOFX is to help post-production facilities to deal with large-scale everyday image processing tasks. Compared with other programming libraries and image processing tools, TuttleOFX is based on some extended OpenFX plugins architecture, combined with optimised selection bit-depth processing.

Support For Numerous Processes

  • In addition of standard process features, TuttleOFX also addresses requested VFX processes like lens-distort corrections or movie compression and even some more specific color treatments like Color Transform Language and OpenColorIO nodes.

Support For 3rd Party Applications

  • Thanks to their OpenFX nature, TuttleOFX plugins can be used either in the Sam command line tool or by other applications such as Nuke® (The Foundry), Scratch® (Assimilate), Baselight® (FilmLight), Mistika® (SGO). Similarly, commercial OpenFX plugins (Sapphire, Furnace, Keylight, …) can be used within Sam command line.

Home Page: http://opensource.mikrosimage.eu/tuttle.html
Project Page: https://github.com/tuttleofx/TuttleOFX
Language: c++ python
Platform: Linux Windows OSX
License: Modified BSD
Sponsor: Mikrosimage

OpenDisplayCalib, aka ColorTribe, is an opensource cross-platform color measurement and calibration software suite for display devices.

The suite is composed of three tools :
- ColorHealer : a calibration and measurement application
- ColorKeeper : a color correction loader with helpful tools as screen detection, warning and email when correction is obsolete, gamma slider, printer lights, custom 2D LUTs loader (custom LUT is applied over the correction LUT), etc…
- ColorChief : a calib request management web app. For now, only a very simple mail feature has been implemented to allow calibrators to know when a station is un-calibrated.

ColorTribe enables post-production facilities to maintain a coherent fleet of displays, whatever the platforms or the devices are.

Home Page: http://opensource.mikrosimage.eu/colortribe.html
Project Page: https://github.com/mikrosimage/OpenDisplayCalib
Language: C Java
Platform: Linux Windows OSX
License: Modified BSD
Sponsor: Mikrosimage

OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for drawing deforming subdivs with static topology at interactive framerates. The resulting limit surface matches Pixar’s Renderman to numerical precision. The code embodies decades of research and experience by Pixar, and a more recent and still active collaboration on fast GPU drawing between Microsoft Research and Pixar.

The source code for OpenSubdiv is located on github and is now in open beta.

Home Page: http://graphics.pixar.com/opensubdiv
Project Page: https://github.com/PixarAnimationStudios/OpenSubdiv
Language: C++, glsl, OpenCL, CUDA
Platform: Linux, OS X, Windows
License: Microsoft Public License
Sponsor: Disney

OpenVDB is an open source C++ library comprising a novel hierarchical data structure and a suite of tools for the efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids. It is developed and maintained by DreamWorks Animation for use in volumetric applications typically encountered in feature film production.

Home Page: http://www.openvdb.org/
Project Page: http://www.openvdb.org/
Language: C++
License: Mozilla Public License Version 2.0
Sponsor: DreamWorks Animation